Jon is passionate about using the principles of game design to create satisfying and engaging user experiences. Especially for interactive environments, games offer designers a way to think about the user’s emotional response to a product, service, or experience. If we consider how people play games and why playing games is exciting and rewarding, we can apply those insights to our work as designers and produce outcomes that are emotionally rich, visually compelling, and deeply empowering for users.
As a graduate student, Jon explored the notion of video games as artistic expression and cultural artifact. He has also worked as a game designer in the educational entertainment industry, helping build games that teach financial literacy in classrooms.
MFA, Tufts University/The School of the Museum of Fine Arts, Boston
BA Architecture, Princeton University
Quote That Inspires Me
“We have done the impossible, and that makes us mighty.”
-Captain Malcolm Reynolds
Earliest Memory of Using Something High-Tech
Playing Kings Quest in my mom’s dining room.
First Thing I Built
Wolfpack Renegades - Lego 6038.